Welcome Guest ( Log In | Register )

 Complicated/detailed Sigils, Can a sigil be too complicated?
EasT
post Aug 23 2011, 09:56 PM
Post #1


3 Posts Probation
Group Icon
Posts: 2
Age: N/A
Gender: Male
Reputation: none




Ok, so I've been drawing sigils lately, which I keep in my sigil diary (of course I cover the sigil with a piece of paper from both sides of the paper it was drawn on).

I have charged a couple of them, though I can't say I have seen any results yet (I usually wait a couple of days to a week after drawing them to charge the sigils, you know, so the sentence of desire isn't stuck in my head).

Now, I take some time to draw my sigils (not too long), using a ruler, rounded objects (like the bottom of a glass) to make [half-]circles, and all that good stuff. Some of my sigils look very "detailed", if that makes sense, and don't compare much to the examples Frater U.D. displayed in his book.

So, is there a possibility that sigils may contain too many elements (too many 'lines' or shapes, that is) for the mind to work with (keep in mind, before I put a sigil away to charge it later, I can ALWAYS find and know where all the necessary letters are), or am I worrying over nothing?

Thanks for your responses in advance.

Bless you!


EasT

User is offlineProfile CardPM
Go to the top of the page
+Quote Post


 
Reply to this topicStart new topic
Replies
OsirisLaysSlain
post Sep 3 2011, 03:26 AM
Post #2


Neophyte
Group Icon
Posts: 24
Age: N/A
Gender: Male
From: Florida, US
Reputation: 1 pts




IME sigils need not be overly complex, so it's easier to visualize them.

However depending on your methods and tastes more detailed sigils may be OK or even necessary.

My advice is to try both and see which style yields better results.

LVX,
N.


--------------------
Oh, Thou, who didst with pitfall and with gin
Beset the Road I was to wander in,
Thou wilt not with Predestined Evil round
Enmesh, and then impute my Fall to Sin!

-Omar Khayyam

Ostendo non Ostento

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Petrus
post Nov 4 2011, 09:00 PM
Post #3


Zelator
Group Icon
Posts: 227
Age: N/A
Gender: Male
Reputation: 6 pts




It essentially depends on what you're doing.

My first ally (I don't call her a servitor at this point, because I consider her independent) was a large design with a pentagram in a circle, and then a number of deity-related and astrological signs written within various parts of the circle. Others I've done, however, have been very simple designs.

My advice would probably be to do what I did for the ally just mentioned. The initial, highly intricate metasigil can be considered the equivalent of a DNA helix. It can also be put in the equivalent of a philactery; you don't need to memorise it, and you don't need to carry it around with you. It is the overall blueprint of the spirit. For intelligent or versatile spirits, I consider this a must. The ally in question is highly intelligent, emotionally complex, and capable of fluent (mental) speech. As an individual she is considerably more intelligent than the norm for the fictional race (Draenorian Orcs) that she is modelled on.

On top of that, however, this ally also had a single core sigil at the center of the pattern, which was what I am able to use as the usual sigil for calling her in a pinch, although she also has a mantra which I use.

As a final note, I would encourage you to remember that when you create a servitor, you are in a very real sense creating an astral life form. I learned to some extent the hard way, about the degree of ethical and spiritual responsibility that is necessarily involved in such. Your decisions will determine the living conditions of the being you create, and will also determine whether or not said spirit causes harm to yourself or others...and they can and often do become capable of this, given sufficient energy and poor programming. Whenever I create a servitor that I intend to have sentience or anything close to it, I always mentally repeat the last part of Optimus Prime's request speech to Vector Sigma, after which the Aerialbots were brought to life.

"Let them think for themselves, to grow in knowledge and wisdom, and let them always value freedom and life wherever they find it."


--------------------
Magical Evocation. All the fun of train surfing, without having to leave the house.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post



Closed
Topic Notes
Reply to this topicStart new topic

Collapse

Similar Topics

Topic Title Replies Topic Starter Views Last Action
No entries to display

1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 21st November 2024 - 04:30 AM