QUOTE(esoterica @ Sep 21 2009, 10:10 AM)
indeed, elaborate please - interesting
my guess:
mana - bread from heaven, also seen as energy from heaven
colors of energy=differentiation of elements - 5, aefw plus spirit?
to change something, change the color of the mana that makes it up?
but that leaves out one big item - everything is not just a chemical soup of different squishy manas, it has a form that is supplied by a definition - a recipe that definines what it is like, not just the ingredients - in 'causal flow' (http://hubpages.com/hub/esotericas-gates) the definition is in the time-stream, that 'causal flow' that created (caused) it in the first place and maintains it against entropy
so where, in the mana world, does the definition of things reside? - does each thing carry it in their own dna sort of thing? - no wonder stuff is so hard to change...
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alright i'll try to explain as best that i can.
mana- its the life force and energy that make up every living thing from an ant to a dragon. there is the physical self which we see evereyday and mana is the energy to live. where in that shows the problem 'wouldn't this magic kill its user and the land around?' the answer is yes and no but i'll put down more on the subject in a second. the mana used is more of a energy than a life force, so when drawn it wont hurt the land (if used in small amounts) the mana used after the spell is over eventualy returns to the environment in someways because the land does genterate the mana back.
the colors are the energy types, which some people use mana and don't realize it due to there personal uses. the colors are red, black, white, green, and blue. each color has its own traits and uses.
black- as the name implies black magic. curses, hexs, necromancy(well known for), and death spells are but a small portion of the arsonal for dark wizards.
!!!! be warned black mana will physicly and mentaly kill you if you are not born in darkness. those who do use them do so with caution and protection. a backfire will be costly. !!!!!!!!!!!!
red- fire, combat, and strengh spells are the most basic spells for red mana users. the right spell at the right time can give one 4x more strengh then any dose of adrenaline.(experiance)
blue- mind control, invisability, and flight are common spells used from blue mana(see my post on levitation- experiance)
white- healing, protection, and holy power. often used by priest and clerics. can be confused with raw power at times of high concentration.
green- growth, primal power (ones ancectry), and technilogical destrustion are used from green mana. tech destruction would be more along the line of rusting metal and building overgrown with plants (reclemation).
the reason it can be harmful is if to much is drawn without the land regenerating whats gone. and if the mana is kept in the mind to long and i will whole heartedly agree it burns like dragon fire. it burns away your mental mind and yet you physicly feel it. this will happen in the beginning a few times but once learned-very easy to learn- its easy to prevent.